//
// ViewController.swift
// TestApp2
//
// Created by Divakar Singh on 3/7/17.
// Copyright (c) 2017 Divakar Singh. All rights reserved.
//
import UIKit
class ViewController: UIViewController {
var progressView: UIProgressView!
var progressLabel: UILabel!
var btn1 : UIButton!
var current: Int = 0
override func viewDidLoad() {
super.viewDidLoad()
// Create Progress View Control
progressView = UIProgressView(progressViewStyle: UIProgressViewStyle.Default)
progressView.center = self.view.center
view.addSubview(progressView!)
// Add Label
progressLabel = UILabel()
let frame = CGRectMake(25, 100, 100, 50)
progressLabel.frame = frame
progressLabel.text = "0"
progressLabel.backgroundColor = UIColor.orangeColor()
view.addSubview(progressLabel)
// Add Button
btn1 = UIButton()
let frame1 = CGRectMake(25, 20, 100, 50)
btn1.setTitle("Click me", forState: UIControlState.Normal)
btn1.frame = frame1
btn1.backgroundColor = UIColor.orangeColor()
view.addSubview(btn1!)
btn1.addTarget(self, action: "actionTriggered:", forControlEvents: UIControlEvents.TouchUpInside)
}
func actionTriggered(sender: AnyObject) {
// Get current values.
let i = current
let max = 10
// If we still have progress to make.
if i <= max {
// Compute ratio of 0 to 1 for progress.
let ratio = Float(i) / Float(max)
// Set progress.
progressView.progress = Float(ratio)
// Write message.
progressLabel.text = "Processing \(i) of \(max)..."
current++
}
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
}
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